Madden 13: Full Review

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The biggest negative I have for Madden 13 is the all new Main Menu configuration. This new layout is strikingly unfamiliar and seems to add confusion to what was a fairly consistent staple of Madden’s past. There are now different pages, and squares to navigate as opposed to the familiar scrolling and drop-down menus that have been Madden staples for years. Another gripe with the new layout is with the format of the play calling. One of the most consistent things about Madden NFL Football has been the basic three play calling squares with the names of each play listed above. This year, the squares are the same, only the play name has been moved to the bottom of the square. This was maddening as I kept looking to the top of the play for the name. A little nit-picking but just a small annoyance that will go away with time. (I’ve only played a few hours)

The graphics and presentation of Madden 13 are greatly improved from last year’s game. The graphics have improved considerably and some of the slow motion replays can be down right impressive. While basic game play graphics are marginally improved, it provides close ups and replays that really show the big improvement graphics-wise. In-game presentation is possibly the biggest improvement over previous offers. The pregame introductions and in-game showcasing are top notch, much more closely resembling a television broadcast than any previous edition. The game fluidly cuts into nicely presented replays and the commentary of Jim Nantz and Phil Simms is a big improvement in the booth.

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